Monday, March 25, 2024

Māori voices in the AI landscape

 Dr. Karaitiana Taiuru maintains a blog and also posts on linkedin. He is an authority on IT issues and ther effects on Māori. His blog has posts on Māori data sovereignty AI/data and emerging technologies and critical indigenous research.

This linkedin post discusses the small number of Māori active in the technology sector in Aotearoa NZ and how this needs to change as many aspects of AI have far and long reaching effects on all people. Ensuring larger Māori representation in the digital space, is important to ensure their voices are heard. 

References provide a good resource.

Wednesday, March 20, 2024

Prompt engineering - Claude prompt library and other resources

 Prompt engineering is part of AI literacies and as interaction with Gen AI platforms/tools/apps increases, the competency to be able to effectively use prompt engineering has increased.

A theoretical approach to prompt engineering is offered by this IBM video whereby the approaches are based on computer science principles or algorithms.

For educational and pedagogical approaches, the paper by Mollick & Mollick (2023) recommends the assignation of a role to AI, usually as a coach/mentor. The role undertaken by AI, guides the types and tone of conversation with the AI. 

Good examples can now be found through the Claude AI prompt library. There are dozens of prompts to get things started for work, study and leisure tasks. These are useful in education as examples that can be deconstructed by learners, for them to work out the main principles for prompt engineering

Thursday, March 14, 2024

Alternatives to ChatGPT

 A list of free and paid alternatives to ChatGPT can be found at Writesonic's site which compares each alternative to its own Chatsonic. 

Another list is found at Clickup which also compares the alternatives with both ChatGPT and its own project - Clickup.

More neutral recommendations from analyticsvidhya blog,  PC world and an older one (2023) from TechRadar for free to try alternatives.

Each has advantages and disadvantages and some have been adopted by certain industries as 'standards' or 'go to' platforms. Not all provide the ability to 'build your own chatbot' so it will be interesting to see how many are still about next year and of those that survive, how many provide additional features. 



Monday, March 11, 2024

Learning Design Voices -

 Learning Design Voices captures the perspecitves of learning designers post-pandemic. The book is open access and edited by South African learning designers/researchers T.Jaffer, S.C. Govender and L. Czerniewicz. 

After an introduction, the book has three sections (provocations).

The first provocation is 'what might learning design become in the post-COVID university? has five chapters. Each cover one of several themes -

1) increased visibility and value of learning designers due to the need to shift to flexible delivery models.

2) open learning design - on the margins

3) learning designer as pedagogical advisor

4) learning how to design learning through mimicry and mentoring

5) indigenous learning practices

The second focuses on compassionate learning design for unsettling times, with six chapters. The chapters focus on issues of equity, access, humanising learning, inclusivity and community.

The final provocation ' the challenge of designing experiences' has 13 chapters. Here, various examples, case studies and reflective studies are presented.

14) adapting ABC learning design

15) Using Laurillard's learning types

16) Rapid development prototype model

17) blended learning

18) elearning tools

19) knowledge-identity nexus

20) learner centred learning

21) authentic learning design

22) developing critique and argument

23) rethinking the textbook

24) digital divide and accessibility to print-based learning

25) ten principles of alternative assessment

26) reimagining authentic online assessments for large classes

27) inclusive online assessment

All in, may relevant chapters to inform the work of learning designers. 




Monday, March 04, 2024

Practical pedagogy

 Book published in 2019 by Routledge. Mike Sharple's draws on the innovative pedagogy series published yearly by the Open University since 2012.

The book 'Practical pedagogy'  works through the various pedagogies sorted into 6 categories. 

- Personalisation includes adaptive teaching, spaced learning, personal inquiry, stealth assessments and translanguage.

- Connectivity introduces crossover learning, seamless learning, incidental learning, learning from gaming, geo-learning, learning through social media, and navigating knowledge.

-Reflection summarises 'explore first' teachback, learning through argumentation, computational thinking, learning from animations, learning to learn. assessment for learning and formative analytics.

- Extension has threshold concepts, learning through storytelling, learning through wonder, learning in remote science labs, context-based learning, event-based learning, and learning for the future.

- Embodiment includes embodied learning, immersive learning, maker culture, bricolage, and design thinking.

- Scale refers to massive open social learning, crowd learning, citizen inquiry, rhizomatic learning, reputation management, open pedagogy, humanistic knowledge-building and communities. Some discussion of the contents of the book found here.

The last chapter discusses 'pedagogies in practice'.